Dataset { String trajectory_id; Float64 Time[Time = 5004]; Grid { Array: Int16 IBIT.IBITRunning[Time = 5004]; Maps: Float64 Time[Time = 5004]; } IBIT.IBITRunning; Grid { Array: Int16 CBIT.GFActive[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.GFActive; Grid { Array: Int16 platform_conversation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_conversation; Grid { Array: Int16 CommandLine.platform_conversation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CommandLine.platform_conversation; Grid { Array: Float32 VerticalControl.buoyancyDefault[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.buoyancyDefault; Grid { Array: Float32 VerticalControl.buoyancyNeutral[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.buoyancyNeutral; Grid { Array: Float32 VerticalControl.buoyancyPumpDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.buoyancyPumpDepth; Grid { Array: Float32 VerticalControl.massDeadband[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massDeadband; Grid { Array: Float32 VerticalControl.massDefault[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massDefault; Grid { Array: Float32 sea_water_density[Time = 5004]; Maps: Float64 Time[Time = 5004]; } sea_water_density; Grid { Array: Float32 platform_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_orientation; Grid { Array: Float32 platform_pitch_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_pitch_angle; Grid { Array: Float32 platform_roll_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_roll_angle; Grid { Array: Float32 InternalSim.platform_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.platform_orientation; Grid { Array: Float32 InternalSim.platform_pitch_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.platform_pitch_angle; Grid { Array: Float32 InternalSim.platform_roll_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.platform_roll_angle; Grid { Array: Float32 depth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } depth; Grid { Array: Float32 InternalSim.depth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.depth; Grid { Array: Float64 latitude_fix[Time = 5004]; Maps: Float64 Time[Time = 5004]; } latitude_fix; Grid { Array: Float64 longitude_fix[Time = 5004]; Maps: Float64 Time[Time = 5004]; } longitude_fix; Grid { Array: Float64 latitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } latitude; Grid { Array: Float64 longitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } longitude; Grid { Array: Float64 InternalSim.latitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.latitude; Grid { Array: Float64 InternalSim.longitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.longitude; Grid { Array: Float32 SpeedControl.propOmegaAction[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SpeedControl.propOmegaAction; Grid { Array: Float32 VerticalControl.elevatorAngleAction[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.elevatorAngleAction; Grid { Array: Float32 HorizontalControl.rudderAngleAction[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.rudderAngleAction; Grid { Array: Float32 VerticalControl.massPositionAction[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massPositionAction; Grid { Array: Float32 InternalSim.platform_propeller_rotation_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.platform_propeller_rotation_rate; Grid { Array: Float32 platform_propeller_rotation_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_propeller_rotation_rate; Grid { Array: Float32 InternalSim.platform_elevator_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.platform_elevator_angle; Grid { Array: Float32 platform_elevator_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_elevator_angle; Grid { Array: Float32 InternalSim.platform_rudder_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.platform_rudder_angle; Grid { Array: Float32 platform_rudder_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_rudder_angle; Grid { Array: Float32 InternalSim.platform_mass_position[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.platform_mass_position; Grid { Array: Float32 platform_mass_position[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_mass_position; Grid { Array: Int16 SBIT.SBITRunning[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SBIT.SBITRunning; Grid { Array: Int16 VerticalControl.verticalMode[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.verticalMode; Grid { Array: Float32 VerticalControl.elevatorAngleCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.elevatorAngleCmd; Grid { Array: Float32 VerticalControl.massPositionCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massPositionCmd; Grid { Array: Int16 HorizontalControl.horizontalMode[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.horizontalMode; Grid { Array: Float32 HorizontalControl.rudderAngleCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.rudderAngleCmd; Grid { Array: Float32 VerticalControl.elevLimit[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.elevLimit; Grid { Array: Float32 VerticalControl.massPositionLimit[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massPositionLimit; Grid { Array: Float32 HorizontalControl.rudLimit[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.rudLimit; Grid { Array: Int32 time_fix[Time = 5004]; Maps: Float64 Time[Time = 5004]; } time_fix; Grid { Array: Float32 platform_battery_charge[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_battery_charge; Grid { Array: Float32 platform_battery_voltage[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_battery_voltage; Grid { Array: Int32 NAL9601.sigQuality[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.sigQuality; Grid { Array: Int16 NAL9601.goodFix[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.goodFix; Grid { Array: Float32 Onboard.Pressure[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.Pressure; Grid { Array: Float32 Onboard.Humidity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.Humidity; Grid { Array: Int32 CBIT.clearFaultCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.clearFaultCmd; Grid { Array: Int32 CBIT.clearLeakFaultCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.clearLeakFaultCmd; Grid { Array: Float32 Onboard.Temperature[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.Temperature; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_0[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_0; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_1; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_2; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_3; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_4; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_5[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_5; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_6[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_6; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_7[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_7; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_8[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_8; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_9[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_9; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_10[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_10; Grid { Array: Float32 Batt_Ocean_Server.BattTemp_11[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattTemp_11; Grid { Array: Int16 CBIT.shorePowerOn[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.shorePowerOn; Grid { Array: Int32 CBIT.platform_fault[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.platform_fault; Grid { Array: Int32 platform_fault[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_fault; Grid { Array: Int32 CBIT.platform_fault_leak[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.platform_fault_leak; Grid { Array: Int32 platform_fault_leak[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_fault_leak; Grid { Array: Float32 CBIT.GFCHAN0Current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.GFCHAN0Current; Grid { Array: Float32 CBIT.GFCHAN1Current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.GFCHAN1Current; Grid { Array: Float32 CBIT.GFCHAN2Current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.GFCHAN2Current; Grid { Array: Float32 CBIT.GFCHAN4Current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.GFCHAN4Current; Grid { Array: Float32 CBIT.GFCHAN5Current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.GFCHAN5Current; Grid { Array: Float32 CBIT.GFCHANOpenCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.GFCHANOpenCurrent; Grid { Array: Float32 BuoyancyServo.platform_buoyancy_position[Time = 5004]; Maps: Float64 Time[Time = 5004]; } BuoyancyServo.platform_buoyancy_position; Grid { Array: Float32 platform_buoyancy_position[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_buoyancy_position; Grid { Array: Float32 VerticalControl.buoyancyAction[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.buoyancyAction; Grid { Array: Float32 ElevatorServo.platform_elevator_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ElevatorServo.platform_elevator_angle; Grid { Array: Float32 MassServo.platform_mass_position[Time = 5004]; Maps: Float64 Time[Time = 5004]; } MassServo.platform_mass_position; Grid { Array: Float32 RudderServo.platform_rudder_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } RudderServo.platform_rudder_angle; Grid { Array: Float32 ThrusterServo.platform_propeller_rotation_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ThrusterServo.platform_propeller_rotation_rate; Grid { Array: Float32 DepthRateCalculator.depth_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DepthRateCalculator.depth_rate; Grid { Array: Float32 depth_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } depth_rate; Grid { Array: Float32 NavChart.sea_floor_depth_below_geoid[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChart.sea_floor_depth_below_geoid; Grid { Array: Float32 sea_floor_depth_below_geoid[Time = 5004]; Maps: Float64 Time[Time = 5004]; } sea_floor_depth_below_geoid; Grid { Array: Float32 NavChart.height_above_sea_floor[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChart.height_above_sea_floor; Grid { Array: Float32 height_above_sea_floor[Time = 5004]; Maps: Float64 Time[Time = 5004]; } height_above_sea_floor; Grid { Array: Float32 NavChart.distance_from_shore[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChart.distance_from_shore; Grid { Array: Float32 distance_from_shore[Time = 5004]; Maps: Float64 Time[Time = 5004]; } distance_from_shore; Grid { Array: Float32 PitchRateCalculator.platform_pitch_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } PitchRateCalculator.platform_pitch_rate; Grid { Array: Float32 platform_pitch_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_pitch_rate; Grid { Array: Float32 SpeedCalculator.platform_speed_wrt_sea_water[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SpeedCalculator.platform_speed_wrt_sea_water; Grid { Array: Float32 platform_speed_wrt_sea_water[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_speed_wrt_sea_water; Grid { Array: Float32 sea_water_temperature[Time = 5004]; Maps: Float64 Time[Time = 5004]; } sea_water_temperature; Grid { Array: Float32 TempGradientCalculator.upward_derivative_of_sea_water_temperature[Time = 5004]; Maps: Float64 Time[Time = 5004]; } TempGradientCalculator.upward_derivative_of_sea_water_temperature; Grid { Array: Float32 upward_derivative_of_sea_water_temperature[Time = 5004]; Maps: Float64 Time[Time = 5004]; } upward_derivative_of_sea_water_temperature; Grid { Array: Float32 TempGradientCalculator.thermoclineDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } TempGradientCalculator.thermoclineDepth; Grid { Array: Float32 TempGradientCalculator.targetDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } TempGradientCalculator.targetDepth; Grid { Array: Float32 YawRateCalculator.platform_yaw_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } YawRateCalculator.platform_yaw_rate; Grid { Array: Float32 platform_yaw_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_yaw_rate; Grid { Array: Float64 Navigation.latitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Navigation.latitude; Grid { Array: Float64 Navigation.longitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Navigation.longitude; Grid { Array: Float32 Navigation.depth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Navigation.depth; Grid { Array: Float32 platform_x_velocity_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_x_velocity_wrt_ground; Grid { Array: Float32 platform_y_velocity_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_y_velocity_wrt_ground; Grid { Array: Float32 platform_z_velocity_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_z_velocity_wrt_ground; Grid { Array: Float32 platform_x_sea_water_velocity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_x_sea_water_velocity; Grid { Array: Float32 platform_y_sea_water_velocity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_y_sea_water_velocity; Grid { Array: Float32 platform_z_sea_water_velocity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_z_sea_water_velocity; Grid { Array: Int32 DVL_micro.BottomVelocityFlag[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.BottomVelocityFlag; Grid { Array: Int32 DVL_micro.WaterVelocityFlag[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.WaterVelocityFlag; Grid { Array: Float32 VerticalControl.depthCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depthCmd; Grid { Array: Float32 VerticalControl.depthRateCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depthRateCmd; Grid { Array: Float32 VerticalControl.pitchCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.pitchCmd; Grid { Array: Float32 VerticalControl.pitchRateCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.pitchRateCmd; Grid { Array: Float32 VerticalControl.buoyancyCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.buoyancyCmd; Grid { Array: Float32 LoopControl.periodCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } LoopControl.periodCmd; Grid { Array: Float32 SpeedControl.speedCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SpeedControl.speedCmd; Grid { Array: Float32 VerticalControl.buoyancyLimitHiCC[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.buoyancyLimitHiCC; Grid { Array: Float32 VerticalControl.buoyancyLimitLoCC[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.buoyancyLimitLoCC; Grid { Array: Float32 VerticalControl.depthDeadband[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depthDeadband; Grid { Array: Float32 VerticalControl.depthRateDeadband[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depthRateDeadband; Grid { Array: Int32 VerticalControl.depthRateSamples[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depthRateSamples; Grid { Array: Float32 VerticalControl.dropWtDepthExcursion[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.dropWtDepthExcursion; Grid { Array: Float32 VerticalControl.dropWtOverrideDelay[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.dropWtOverrideDelay; Grid { Array: Float32 VerticalControl.elevDeadband[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.elevDeadband; Grid { Array: Float32 VerticalControl.elevTurnTime[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.elevTurnTime; Grid { Array: Float32 VerticalControl.kdDepthBuoy[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kdDepthBuoy; Grid { Array: Float32 VerticalControl.kdDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kdDepth; Grid { Array: Float32 VerticalControl.kdDepthRateBuoy[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kdDepthRateBuoy; Grid { Array: Float32 VerticalControl.kdPitchElevator[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kdPitchElevator; Grid { Array: Float32 VerticalControl.kdPitchMass[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kdPitchMass; Grid { Array: Float32 VerticalControl.kiDepthBuoy[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kiDepthBuoy; Grid { Array: Float32 VerticalControl.kiDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kiDepth; Grid { Array: Float32 VerticalControl.kiDepthOff[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kiDepthOff; Grid { Array: Float32 VerticalControl.kiDepthRateBuoy[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kiDepthRateBuoy; Grid { Array: Float32 VerticalControl.kiPitchElevator[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kiPitchElevator; Grid { Array: Float32 VerticalControl.kiPitchMass[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kiPitchMass; Grid { Array: Float32 VerticalControl.kpDepthBuoy[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kpDepthBuoy; Grid { Array: Float32 VerticalControl.kpDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kpDepth; Grid { Array: Float32 VerticalControl.kpDepthRateBuoy[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kpDepthRateBuoy; Grid { Array: Float64 VerticalControl.kpPitchElevator[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kpPitchElevator; Grid { Array: Float64 VerticalControl.kpPitchMass[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.kpPitchMass; Grid { Array: Int16 VerticalControl.limitDepthTrajectory[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.limitDepthTrajectory; Grid { Array: Float32 VerticalControl.massFilterLimit[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massFilterLimit; Grid { Array: Float32 VerticalControl.massFilterWidth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massFilterWidth; Grid { Array: Float32 VerticalControl.massTurnTime[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massTurnTime; Grid { Array: Float32 VerticalControl.maxBuoyDiveAccel[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxBuoyDiveAccel; Grid { Array: Float32 VerticalControl.maxBuoyDiveRate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxBuoyDiveRate; Grid { Array: Float32 VerticalControl.maxBuoyInt[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxBuoyInt; Grid { Array: Float32 VerticalControl.maxDepthInt[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxDepthInt; Grid { Array: Float32 VerticalControl.maxDiveAccel[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxDiveAccel; Grid { Array: Float32 VerticalControl.maxDiveRate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxDiveRate; Grid { Array: Float32 VerticalControl.maxPitchElevatorInt[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxPitchElevatorInt; Grid { Array: Float32 VerticalControl.maxPitchMassInt[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxPitchMassInt; Grid { Array: Float32 VerticalControl.maxPitchRate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.maxPitchRate; Grid { Array: Float32 VerticalControl.minDepthExcursion[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.minDepthExcursion; Grid { Array: Float32 LoopControl.nominalDt[Time = 5004]; Maps: Float64 Time[Time = 5004]; } LoopControl.nominalDt; Grid { Array: Float32 VerticalControl.pitchLimit[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.pitchLimit; Grid { Array: Int32 VerticalControl.pitchRateSamples[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.pitchRateSamples; Grid { Array: Float32 VerticalControl.stopDepthExcursion[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.stopDepthExcursion; Grid { Array: Float32 VerticalControl.stopOverrideDelay[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.stopOverrideDelay; Grid { Array: Float32 VerticalControl.stopOverrideDelayBuoy[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.stopOverrideDelayBuoy; Grid { Array: Float32 VerticalControl.surfaceThreshold[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.surfaceThreshold; Grid { Array: Int16 VerticalControl.useElevIntInDepthMode[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.useElevIntInDepthMode; Grid { Array: Float32 VerticalControl.depth2buoyIntInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depth2buoyIntInternal; Grid { Array: Float32 VerticalControl.depthErrorInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depthErrorInternal; Grid { Array: Float32 VerticalControl.depthIntegralInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.depthIntegralInternal; Grid { Array: Float32 VerticalControl.dtInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.dtInternal; Grid { Array: Float32 VerticalControl.elevatorIntegralInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.elevatorIntegralInternal; Grid { Array: Float32 VerticalControl.massIntegralInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massIntegralInternal; Grid { Array: Float32 VerticalControl.massPitchErrorInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.massPitchErrorInternal; Grid { Array: Float32 VerticalControl.pitchInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.pitchInternal; Grid { Array: Float32 VerticalControl.smoothDepthInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.smoothDepthInternal; Grid { Array: Float64 HorizontalControl.latitudeCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.latitudeCmd; Grid { Array: Float64 HorizontalControl.longitudeCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.longitudeCmd; Grid { Array: Float32 HorizontalControl.headingCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.headingCmd; Grid { Array: Float32 HorizontalControl.headingRateCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.headingRateCmd; Grid { Array: Float32 HorizontalControl.bearingCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.bearingCmd; Grid { Array: Float32 HorizontalControl.kdHeading[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.kdHeading; Grid { Array: Float32 HorizontalControl.kiHeading[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.kiHeading; Grid { Array: Float64 HorizontalControl.kpHeading[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.kpHeading; Grid { Array: Float32 HorizontalControl.kwpHeading[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.kwpHeading; Grid { Array: Float32 HorizontalControl.kiwpHeading[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.kiwpHeading; Grid { Array: Float32 HorizontalControl.maxHdgAccel[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.maxHdgAccel; Grid { Array: Float32 HorizontalControl.maxHdgInt[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.maxHdgInt; Grid { Array: Float32 HorizontalControl.maxHdgRate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.maxHdgRate; Grid { Array: Float32 HorizontalControl.maxKxte[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.maxKxte; Grid { Array: Float32 HorizontalControl.rudDeadband[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.rudDeadband; Grid { Array: Float32 HorizontalControl.headingInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.headingInternal; Grid { Array: Float32 HorizontalControl.smoothHeadingInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.smoothHeadingInternal; Grid { Array: Float32 HorizontalControl.headingIntegralInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.headingIntegralInternal; Grid { Array: Float32 HorizontalControl.xteIntegralInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.xteIntegralInternal; Grid { Array: Float32 HorizontalControl.xteInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.xteInternal; Grid { Array: Float32 HorizontalControl.kxteInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.kxteInternal; Grid { Array: Float32 HorizontalControl.bearingInternal[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.bearingInternal; Grid { Array: Float32 SpeedControl.propPitch[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SpeedControl.propPitch; Grid { Array: Float64 AsyncPiEstimator.piEstimate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AsyncPiEstimator.piEstimate; Grid { Array: Float32 AHRS_sp3003D.CompassOrientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.CompassOrientation; Grid { Array: Float32 AHRS_sp3003D.CompassTemperature[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.CompassTemperature; Grid { Array: Float32 AHRS_sp3003D.Mx[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.Mx; Grid { Array: Float32 AHRS_sp3003D.My[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.My; Grid { Array: Float32 AHRS_sp3003D.Mz[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.Mz; Grid { Array: Float32 AHRS_sp3003D.Mt[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.Mt; Grid { Array: Float32 AHRS_sp3003D.Ax[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.Ax; Grid { Array: Float32 AHRS_sp3003D.Ay[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.Ay; Grid { Array: Float32 AHRS_sp3003D.Az[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.Az; Grid { Array: Float32 AHRS_sp3003D.At[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.At; Grid { Array: Float32 AHRS_sp3003D.platform_magnetic_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.platform_magnetic_orientation; Grid { Array: Float32 platform_magnetic_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_magnetic_orientation; Grid { Array: Float32 AHRS_sp3003D.platform_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.platform_orientation; Grid { Array: Float32 AHRS_sp3003D.platform_pitch_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.platform_pitch_angle; Grid { Array: Float32 AHRS_sp3003D.platform_roll_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.platform_roll_angle; Grid { Array: Float32 AHRS_3DMGX3.CompassOrientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.CompassOrientation; Grid { Array: Float32 AHRS_3DMGX3.platform_magnetic_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.platform_magnetic_orientation; Grid { Array: Float32 AHRS_3DMGX3.platform_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.platform_orientation; Grid { Array: Float32 AHRS_3DMGX3.platform_pitch_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.platform_pitch_angle; Grid { Array: Float32 AHRS_3DMGX3.platform_roll_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.platform_roll_angle; Grid { Array: Float32 AHRS_3DMGX3.platform_roll_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.platform_roll_rate; Grid { Array: Float32 platform_roll_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_roll_rate; Grid { Array: Float32 AHRS_3DMGX3.platform_pitch_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.platform_pitch_rate; Grid { Array: Float32 AHRS_3DMGX3.platform_yaw_rate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.platform_yaw_rate; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_0[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_0; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_0[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_0; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_0[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_0; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_0[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_0; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_1; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_1; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_1; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_1; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_2; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_2; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_2; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_2; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_3; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_3; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_3; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_3; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_4; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_4; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_4; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_4; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_5[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_5; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_5[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_5; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_5[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_5; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_5[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_5; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_6[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_6; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_6[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_6; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_6[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_6; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_6[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_6; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_7[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_7; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_7[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_7; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_7[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_7; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_7[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_7; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_8[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_8; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_8[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_8; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_8[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_8; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_8[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_8; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_9[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_9; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_9[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_9; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_9[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_9; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_9[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_9; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_10[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_10; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_10[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_10; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_10[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_10; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_10[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_10; Grid { Array: Int16 Batt_Ocean_Server.BattStatus_11[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattStatus_11; Grid { Array: Float32 Batt_Ocean_Server.BattVoltage_11[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattVoltage_11; Grid { Array: Float32 Batt_Ocean_Server.BattCurrent_11[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCurrent_11; Grid { Array: Float32 Batt_Ocean_Server.BattCapacity_11[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.BattCapacity_11; Grid { Array: Float32 Batt_Ocean_Server.platform_battery_charge[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.platform_battery_charge; Grid { Array: Float32 Batt_Ocean_Server.platform_battery_voltage[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.platform_battery_voltage; Grid { Array: Int16 Batt_Ocean_Server.platform_battery_discharging[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.platform_battery_discharging; Grid { Array: Int16 platform_battery_discharging[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_battery_discharging; Grid { Array: Int16 Batt_Ocean_Server.platform_battery_fully_charged[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.platform_battery_fully_charged; Grid { Array: Int16 platform_battery_fully_charged[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_battery_fully_charged; Grid { Array: Float32 Depth_Keller.depth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Depth_Keller.depth; Grid { Array: Float32 Depth_Keller.sea_water_pressure[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Depth_Keller.sea_water_pressure; Grid { Array: Float32 sea_water_pressure[Time = 5004]; Maps: Float64 Time[Time = 5004]; } sea_water_pressure; Grid { Array: Int32 DropWeight.dropWeightState[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DropWeight.dropWeightState; Grid { Array: Float32 DVL_micro.height_above_sea_floor[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.height_above_sea_floor; Grid { Array: Float32 DVL_micro.platform_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_orientation; Grid { Array: Float32 DVL_micro.platform_magnetic_orientation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_magnetic_orientation; Grid { Array: Float32 DVL_micro.platform_pitch_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_pitch_angle; Grid { Array: Float32 DVL_micro.platform_roll_angle[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_roll_angle; Grid { Array: Float32 DVL_micro.platform_speed_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_speed_wrt_ground; Grid { Array: Float32 platform_speed_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_speed_wrt_ground; Grid { Array: Float32 DVL_micro.platform_speed_wrt_sea_water[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_speed_wrt_sea_water; Grid { Array: Float32 DVL_micro.platform_x_velocity_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_x_velocity_wrt_ground; Grid { Array: Float32 DVL_micro.platform_y_velocity_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_y_velocity_wrt_ground; Grid { Array: Float32 DVL_micro.platform_z_velocity_wrt_ground[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_z_velocity_wrt_ground; Grid { Array: Float32 DVL_micro.platform_x_sea_water_velocity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_x_sea_water_velocity; Grid { Array: Float32 DVL_micro.platform_y_sea_water_velocity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_y_sea_water_velocity; Grid { Array: Float32 DVL_micro.platform_z_sea_water_velocity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.platform_z_sea_water_velocity; Grid { Array: Int32 DVL_micro.Status[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Status; Grid { Array: Int32 DVL_micro.Beam1Good[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Beam1Good; Grid { Array: Int32 DVL_micro.Beam2Good[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Beam2Good; Grid { Array: Int32 DVL_micro.Beam3Good[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Beam3Good; Grid { Array: Int32 DVL_micro.Beam4Good[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Beam4Good; Grid { Array: Float32 DVL_micro.Altitude1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Altitude1; Grid { Array: Float32 DVL_micro.Altitude2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Altitude2; Grid { Array: Float32 DVL_micro.Altitude3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Altitude3; Grid { Array: Float32 DVL_micro.Altitude4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.Altitude4; Grid { Array: Int32 NAL9601.SNRSatellite_0[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_0; Grid { Array: Int32 NAL9601.SNRSatellite_1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_1; Grid { Array: Int32 NAL9601.SNRSatellite_2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_2; Grid { Array: Int32 NAL9601.SNRSatellite_3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_3; Grid { Array: Int32 NAL9601.SNRSatellite_4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_4; Grid { Array: Int32 NAL9601.SNRSatellite_5[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_5; Grid { Array: Int32 NAL9601.SNRSatellite_6[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_6; Grid { Array: Int32 NAL9601.SNRSatellite_7[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_7; Grid { Array: Int32 NAL9601.SNRSatellite_8[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_8; Grid { Array: Int32 NAL9601.SNRSatellite_9[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_9; Grid { Array: Int32 NAL9601.SNRSatellite_10[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_10; Grid { Array: Int32 NAL9601.SNRSatellite_11[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SNRSatellite_11; Grid { Array: Int32 NAL9601.numSatellites[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.numSatellites; Grid { Array: Int32 NAL9601.SOG[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.SOG; Grid { Array: Int32 NAL9601.COG[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.COG; Grid { Array: Int32 NAL9601.time_fix[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.time_fix; Grid { Array: Float64 NAL9601.latitude_fix[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.latitude_fix; Grid { Array: Float64 NAL9601.longitude_fix[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.longitude_fix; Grid { Array: Int16 NAL9601.platform_communications[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.platform_communications; Grid { Array: Int16 platform_communications[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_communications; Grid { Array: Float32 Onboard.SecBattCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.SecBattCurrent; Grid { Array: Float32 Onboard.EmergBattCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.EmergBattCurrent; Grid { Array: Float32 Onboard.MB5VCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.MB5VCurrent; Grid { Array: Float32 Onboard.MB3p15VCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.MB3p15VCurrent; Grid { Array: Float32 Onboard.MB3p3VCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.MB3p3VCurrent; Grid { Array: Float32 Onboard.MB1p8VCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.MB1p8VCurrent; Grid { Array: Float32 Onboard.platform_average_current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.platform_average_current; Grid { Array: Float32 platform_average_current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_average_current; Grid { Array: Float32 Onboard.platform_battery_charge_usage[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.platform_battery_charge_usage; Grid { Array: Float32 platform_battery_charge_usage[Time = 5004]; Maps: Float64 Time[Time = 5004]; } platform_battery_charge_usage; Grid { Array: Int16 Radio_Freewave.FreewavePower[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Radio_Freewave.FreewavePower; Grid { Array: Int16 DAT.onewayRequestedCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.onewayRequestedCmd; Grid { Array: Float32 DAT.homing_target_range[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.homing_target_range; Grid { Array: Float32 homing_target_range[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_target_range; Grid { Array: Float32 DAT.homing_target_azimuth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.homing_target_azimuth; Grid { Array: Float32 homing_target_azimuth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_target_azimuth; Grid { Array: Float32 DAT.homing_target_elevation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.homing_target_elevation; Grid { Array: Float32 homing_target_elevation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_target_elevation; Grid { Array: Float32 DAT.homing_target_heading[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.homing_target_heading; Grid { Array: Float32 homing_target_heading[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_target_heading; Grid { Array: Int32 DAT.LVL1[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.LVL1; Grid { Array: Int32 DAT.LVL2[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.LVL2; Grid { Array: Int32 DAT.LVL3[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.LVL3; Grid { Array: Int32 DAT.LVL4[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.LVL4; Grid { Array: Int32 DAT.AGC[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.AGC; Grid { Array: Int32 DAT.IDXPeak[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.IDXPeak; Grid { Array: Float32 DAT.IDXFit[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.IDXFit; Grid { Array: Float32 DAT.IDXPhase[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.IDXPhase; Grid { Array: Float32 DAT.vectorMagnitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.vectorMagnitude; Grid { Array: Float32 DAT.rawAzimuth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.rawAzimuth; Grid { Array: Float32 DAT.rawElevation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.rawElevation; Grid { Array: Float32 DAT.calibratedAzimuth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.calibratedAzimuth; Grid { Array: Float32 DAT.calibratedElevation[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.calibratedElevation; Grid { Array: Float32 CTD_NeilBrown.sea_water_density[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CTD_NeilBrown.sea_water_density; Grid { Array: Float32 CTD_NeilBrown.depth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CTD_NeilBrown.depth; Grid { Array: Float32 CTD_NeilBrown.sea_water_pressure[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CTD_NeilBrown.sea_water_pressure; Grid { Array: Float32 CTD_NeilBrown.sea_water_salinity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CTD_NeilBrown.sea_water_salinity; Grid { Array: Float32 sea_water_salinity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } sea_water_salinity; Grid { Array: Float32 CTD_NeilBrown.sea_water_temperature[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CTD_NeilBrown.sea_water_temperature; Grid { Array: Float32 CTD_NeilBrown.sea_water_electrical_conductivity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CTD_NeilBrown.sea_water_electrical_conductivity; Grid { Array: Float32 sea_water_electrical_conductivity[Time = 5004]; Maps: Float64 Time[Time = 5004]; } sea_water_electrical_conductivity; Grid { Array: Int32 WetLabsBB2FL.Output470[Time = 5004]; Maps: Float64 Time[Time = 5004]; } WetLabsBB2FL.Output470; Grid { Array: Int32 WetLabsBB2FL.Output650[Time = 5004]; Maps: Float64 Time[Time = 5004]; } WetLabsBB2FL.Output650; Grid { Array: Int32 WetLabsBB2FL.OutputChl[Time = 5004]; Maps: Float64 Time[Time = 5004]; } WetLabsBB2FL.OutputChl; Grid { Array: Float32 WetLabsBB2FL.volume_scattering_470_nm[Time = 5004]; Maps: Float64 Time[Time = 5004]; } WetLabsBB2FL.volume_scattering_470_nm; Grid { Array: Float32 volume_scattering_470_nm[Time = 5004]; Maps: Float64 Time[Time = 5004]; } volume_scattering_470_nm; Grid { Array: Float32 WetLabsBB2FL.volume_scattering_650_nm[Time = 5004]; Maps: Float64 Time[Time = 5004]; } WetLabsBB2FL.volume_scattering_650_nm; Grid { Array: Float32 volume_scattering_650_nm[Time = 5004]; Maps: Float64 Time[Time = 5004]; } volume_scattering_650_nm; Grid { Array: Float32 WetLabsBB2FL.mass_concentration_of_chlorophyll_in_sea_water[Time = 5004]; Maps: Float64 Time[Time = 5004]; } WetLabsBB2FL.mass_concentration_of_chlorophyll_in_sea_water; Grid { Array: Float32 mass_concentration_of_chlorophyll_in_sea_water[Time = 5004]; Maps: Float64 Time[Time = 5004]; } mass_concentration_of_chlorophyll_in_sea_water; Grid { Array: Float32 NavChartDb.closestDistance[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChartDb.closestDistance; Grid { Array: Float32 NavChartDb.nextDistance[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChartDb.nextDistance; Grid { Array: Float32 NavChartDb.closestDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChartDb.closestDepth; Grid { Array: Float32 NavChartDb.nextDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChartDb.nextDepth; Grid { Array: Float32 AsyncPiEstimator.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AsyncPiEstimator.durationOfLastRun; Grid { Array: Float32 CTD_NeilBrown.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CTD_NeilBrown.durationOfLastRun; Grid { Array: Float32 NavChartDb.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChartDb.durationOfLastRun; Grid { Array: Float32 CycleStarter.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CycleStarter.durationOfLastRun; Grid { Array: Float32 InternalSim.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } InternalSim.durationOfLastRun; Grid { Array: Float32 AHRS_sp3003D.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_sp3003D.durationOfLastRun; Grid { Array: Float32 AHRS_3DMGX3.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } AHRS_3DMGX3.durationOfLastRun; Grid { Array: Float32 Batt_Ocean_Server.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Batt_Ocean_Server.durationOfLastRun; Grid { Array: Float32 Depth_Keller.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Depth_Keller.durationOfLastRun; Grid { Array: Float32 DropWeight.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DropWeight.durationOfLastRun; Grid { Array: Float32 DVL_micro.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DVL_micro.durationOfLastRun; Grid { Array: Float32 NAL9601.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NAL9601.durationOfLastRun; Grid { Array: Float32 Onboard.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Onboard.durationOfLastRun; Grid { Array: Float32 Radio_Freewave.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Radio_Freewave.durationOfLastRun; Grid { Array: Float32 DAT.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DAT.durationOfLastRun; Grid { Array: Float32 WetLabsBB2FL.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } WetLabsBB2FL.durationOfLastRun; Grid { Array: Float32 DepthRateCalculator.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } DepthRateCalculator.durationOfLastRun; Grid { Array: Float32 NavChart.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } NavChart.durationOfLastRun; Grid { Array: Float32 PitchRateCalculator.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } PitchRateCalculator.durationOfLastRun; Grid { Array: Float32 SpeedCalculator.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SpeedCalculator.durationOfLastRun; Grid { Array: Float32 TempGradientCalculator.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } TempGradientCalculator.durationOfLastRun; Grid { Array: Float32 YawRateCalculator.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } YawRateCalculator.durationOfLastRun; Grid { Array: Float32 Navigation.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Navigation.durationOfLastRun; Grid { Array: Float32 MissionManager.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } MissionManager.durationOfLastRun; Grid { Array: Float32 VerticalControl.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } VerticalControl.durationOfLastRun; Grid { Array: Float32 HorizontalControl.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } HorizontalControl.durationOfLastRun; Grid { Array: Float32 SpeedControl.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SpeedControl.durationOfLastRun; Grid { Array: Float32 LoopControl.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } LoopControl.durationOfLastRun; Grid { Array: Float32 Maintainer.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Maintainer.durationOfLastRun; Grid { Array: Float32 BuoyancyServo.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } BuoyancyServo.durationOfLastRun; Grid { Array: Float32 ElevatorServo.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ElevatorServo.durationOfLastRun; Grid { Array: Float32 MassServo.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } MassServo.durationOfLastRun; Grid { Array: Float32 RudderServo.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } RudderServo.durationOfLastRun; Grid { Array: Float32 ThrusterServo.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ThrusterServo.durationOfLastRun; Grid { Array: Float32 SBIT.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } SBIT.durationOfLastRun; Grid { Array: Float32 IBIT.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } IBIT.durationOfLastRun; Grid { Array: Float32 CBIT.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } CBIT.durationOfLastRun; Grid { Array: Float32 Reporter.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } Reporter.durationOfLastRun; Grid { Array: Float32 logger.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } logger.durationOfLastRun; Grid { Array: Float32 controlThread.durationOfLastRun[Time = 5004]; Maps: Float64 Time[Time = 5004]; } controlThread.durationOfLastRun; Grid { Array: Float64 transit_3km.ApproachDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } transit_3km.ApproachDepth; Grid { Array: Float64 transit_3km.Wpt1Lat[Time = 5004]; Maps: Float64 Time[Time = 5004]; } transit_3km.Wpt1Lat; Grid { Array: Float64 transit_3km.Wpt1Lon[Time = 5004]; Maps: Float64 Time[Time = 5004]; } transit_3km.Wpt1Lon; Grid { Array: Float64 transit_3km.Speed[Time = 5004]; Maps: Float64 Time[Time = 5004]; } transit_3km.Speed; Grid { Array: Float64 transit_3km.MaxDepth[Time = 5004]; Maps: Float64 Time[Time = 5004]; } transit_3km.MaxDepth; Grid { Array: Float32 ThrusterServo.component_current[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ThrusterServo.component_current; Grid { Array: Float32 ThrusterServo.component_avgCurrent[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ThrusterServo.component_avgCurrent; Grid { Array: Float32 ThrusterServo.component_voltage[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ThrusterServo.component_voltage; Grid { Array: Float32 ThrusterServo.component_avgVoltage[Time = 5004]; Maps: Float64 Time[Time = 5004]; } ThrusterServo.component_avgVoltage; Grid { Array: Float64 homing_altitude.Wpt1Lat[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.Wpt1Lat; Grid { Array: Float64 homing_altitude.Wpt1Lon[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.Wpt1Lon; Grid { Array: Float64 homing_altitude.Altitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.Altitude; Grid { Array: Float64 homing_altitude.Speed[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.Speed; Grid { Array: Float64 homing_altitude.MassDefault[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.MassDefault; Grid { Array: Float64 homing_altitude.BuoyancyNeutral[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.BuoyancyNeutral; Grid { Array: Float64 homing_altitude.dockBearing[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.dockBearing; Grid { Array: Float64 homing_altitude.inTrkOffset[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.inTrkOffset; Grid { Array: Float64 homing_altitude.xTrkOffset[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.xTrkOffset; Grid { Array: Float64 homing_altitude.finalApproach[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.finalApproach; Grid { Array: Float64 homing_altitude.onewayDistance[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.onewayDistance; Grid { Array: Float64 homing_altitude.clusterRadius[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.clusterRadius; Grid { Array: Float64 homing_altitude.SampleNeilBrown[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.SampleNeilBrown; Grid { Array: Float64 homing_altitude.TimeoutDuration[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.TimeoutDuration; Grid { Array: Float64 homing_altitude.kpAltitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.kpAltitude; Grid { Array: Float64 homing_altitude.kiAltitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.kiAltitude; Grid { Array: Float64 homing_altitude.kdAltitude[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.kdAltitude; Grid { Array: Float64 homing_altitude.SURFACECOMMS.SurfaceDepthRate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.SURFACECOMMS.SurfaceDepthRate; Grid { Array: Float64 homing_altitude.SURFACECOMMS.SurfacePitch[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.SURFACECOMMS.SurfacePitch; Grid { Array: Float64 homing_altitude.SURFACECOMMS.SurfaceSpeed[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.SURFACECOMMS.SurfaceSpeed; Grid { Array: Float64 homing_altitude.SURFACECOMMS.IridiumTimeout[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.SURFACECOMMS.IridiumTimeout; Grid { Array: Float64 projection_y_coordinate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } projection_y_coordinate; Grid { Array: Float64 projection_x_coordinate[Time = 5004]; Maps: Float64 Time[Time = 5004]; } projection_x_coordinate; Grid { Array: Float64 projection_zone[Time = 5004]; Maps: Float64 Time[Time = 5004]; } projection_zone; Grid { Array: Float64 homing_altitude.WaypointOne.WaypointW1.HomingWaypoint.dtwCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.WaypointOne.WaypointW1.HomingWaypoint.dtwCmd; Grid { Array: Float64 homing_altitude.WaypointOne.WaypointW1.HomingWaypoint.xteCmd[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.WaypointOne.WaypointW1.HomingWaypoint.xteCmd; Grid { Array: Float32 homing_altitude.WaypointOne.WaypointW1.HomingWaypoint.beaconDeltaZ[Time = 5004]; Maps: Float64 Time[Time = 5004]; } homing_altitude.WaypointOne.WaypointW1.HomingWaypoint.beaconDeltaZ; } 201202212314_201202212350.nc;