Dataset { Float64 time[time = 23504]; Grid { Array: Float64 dvlBotVelx[time = 23504]; Maps: Float64 time[time = 23504]; } dvlBotVelx; Grid { Array: Float64 dvlBotVely[time = 23504]; Maps: Float64 time[time = 23504]; } dvlBotVely; Grid { Array: Float64 dvlBotVelz[time = 23504]; Maps: Float64 time[time = 23504]; } dvlBotVelz; Grid { Array: Float64 dvlBotVele[time = 23504]; Maps: Float64 time[time = 23504]; } dvlBotVele; Grid { Array: Int16 dvlBotVelStat[time = 23504]; Maps: Float64 time[time = 23504]; } dvlBotVelStat; Grid { Array: Float64 dvlWatVelx[time = 23504]; Maps: Float64 time[time = 23504]; } dvlWatVelx; Grid { Array: Float64 dvlWatVely[time = 23504]; Maps: Float64 time[time = 23504]; } dvlWatVely; Grid { Array: Float64 dvlWatVelz[time = 23504]; Maps: Float64 time[time = 23504]; } dvlWatVelz; Grid { Array: Float64 dvlWatVele[time = 23504]; Maps: Float64 time[time = 23504]; } dvlWatVele; Grid { Array: Int16 dvlWatVelStat[time = 23504]; Maps: Float64 time[time = 23504]; } dvlWatVelStat; Grid { Array: Float64 dvlTemp[time = 23504]; Maps: Float64 time[time = 23504]; } dvlTemp; Grid { Array: Float64 dvlPitch[time = 23504]; Maps: Float64 time[time = 23504]; } dvlPitch; Grid { Array: Float64 dvlRoll[time = 23504]; Maps: Float64 time[time = 23504]; } dvlRoll; Grid { Array: Float64 dvlHeading[time = 23504]; Maps: Float64 time[time = 23504]; } dvlHeading; Grid { Array: Float64 dvlRange[time = 23504]; Maps: Float64 time[time = 23504]; } dvlRange; } dataDVL.nc;