Dataset { String mooring; Int32 tempDepth[tempDepth = 10]; Int32 pressDepth[pressDepth = 2]; Int32 oasisTime[oasisTime = 0]; Structure { Float32 air[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } air; Structure { Float32 sst[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } sst; Structure { Float32 temperature[oasisTime = 0][tempDepth = 10]; Int32 oasisTime[oasisTime = 0]; Int32 tempDepth[tempDepth = 10]; } temperature; Structure { Float32 pressure[oasisTime = 0][pressDepth = 2]; Int32 oasisTime[oasisTime = 0]; Int32 pressDepth[pressDepth = 2]; } pressure; Structure { Float32 humidity[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } humidity; Structure { Float32 windSpeed[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } windSpeed; Structure { Float32 windDir[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } windDir; Structure { Float32 windU[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } windU; Structure { Float32 windV[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } windV; Structure { Float32 compass[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } compass; Structure { Float32 vane[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } vane; Structure { Float32 rawDir[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } rawDir; Structure { Float32 rawSpeed[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } rawSpeed; Structure { Float32 ctd_sst[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } ctd_sst; Structure { Float32 salt[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } salt; Structure { Float32 transmiss[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } transmiss; Structure { Float32 fluor[oasisTime = 0]; Int32 oasisTime[oasisTime = 0]; } fluor; } M1-Hourly.nc;