Dataset { Float64 time[time = 360]; Grid { Array: Float64 latitude[time = 360]; Maps: Float64 time[time = 360]; } latitude; Grid { Array: Float64 longitude[time = 360]; Maps: Float64 time[time = 360]; } longitude; Grid { Array: Float64 depth[time = 360]; Maps: Float64 time[time = 360]; } depth; Grid { Array: Float64 XA[time = 360]; Maps: Float64 time[time = 360]; } XA; Grid { Array: Float64 YA[time = 360]; Maps: Float64 time[time = 360]; } YA; Grid { Array: Float64 ZA[time = 360]; Maps: Float64 time[time = 360]; } ZA; Grid { Array: Float64 A[time = 360]; Maps: Float64 time[time = 360]; } A; Grid { Array: Float64 XR[time = 360]; Maps: Float64 time[time = 360]; } XR; Grid { Array: Float64 YR[time = 360]; Maps: Float64 time[time = 360]; } YR; Grid { Array: Float64 ZR[time = 360]; Maps: Float64 time[time = 360]; } ZR; Grid { Array: Float64 AXIS_X[time = 360]; Maps: Float64 time[time = 360]; } AXIS_X; Grid { Array: Float64 AXIS_Y[time = 360]; Maps: Float64 time[time = 360]; } AXIS_Y; Grid { Array: Float64 AXIS_Z[time = 360]; Maps: Float64 time[time = 360]; } AXIS_Z; Grid { Array: Float64 ANGLE[time = 360]; Maps: Float64 time[time = 360]; } ANGLE; Grid { Array: Float64 ROT_X[time = 360]; Maps: Float64 time[time = 360]; } ROT_X; Grid { Array: Float64 ROT_Y[time = 360]; Maps: Float64 time[time = 360]; } ROT_Y; Grid { Array: Float64 ROT_Z[time = 360]; Maps: Float64 time[time = 360]; } ROT_Z; Grid { Array: Float64 ROT_RATE[time = 360]; Maps: Float64 time[time = 360]; } ROT_RATE; Grid { Array: Float64 ROT_COUNT[time = 360]; Maps: Float64 time[time = 360]; } ROT_COUNT; Grid { Array: Float64 P[time = 360]; Maps: Float64 time[time = 360]; } P; Grid { Array: Float64 P_ADJUSTED[time = 360]; Maps: Float64 time[time = 360]; } P_ADJUSTED; Grid { Array: Float64 BED_DEPTH_LI[time = 360]; Maps: Float64 time[time = 360]; } BED_DEPTH_LI; Grid { Array: Float64 P_SPLINE[time = 360]; Maps: Float64 time[time = 360]; } P_SPLINE; Grid { Array: Float64 P_SPLINE_RATE[time = 360]; Maps: Float64 time[time = 360]; } P_SPLINE_RATE; Grid { Array: Float64 BED_DEPTH_CSI[time = 360]; Maps: Float64 time[time = 360]; } BED_DEPTH_CSI; Grid { Array: Float64 P_RATE[time = 360]; Maps: Float64 time[time = 360]; } P_RATE; Grid { Array: Float64 ROT_DIST[time = 360]; Maps: Float64 time[time = 360]; } ROT_DIST; Grid { Array: Float64 IMPLIED_VELOCITY[time = 360]; Maps: Float64 time[time = 360]; } IMPLIED_VELOCITY; Grid { Array: Float64 DIST_TOPO[time = 360]; Maps: Float64 time[time = 360]; } DIST_TOPO; Grid { Array: Float64 TUMBLE_RATE[time = 360]; Maps: Float64 time[time = 360]; } TUMBLE_RATE; Grid { Array: Float64 TUMBLE_COUNT[time = 360]; Maps: Float64 time[time = 360]; } TUMBLE_COUNT; Grid { Array: Float64 TUMBLE_DIST[time = 360]; Maps: Float64 time[time = 360]; } TUMBLE_DIST; Grid { Array: Float64 ROT_PLUS_TUMBLE_DIST[time = 360]; Maps: Float64 time[time = 360]; } ROT_PLUS_TUMBLE_DIST; Grid { Array: Float64 TIDE[time = 360]; Maps: Float64 time[time = 360]; } TIDE; } A0100154_trajectory.nc;