Dataset { Float64 time[time = 468]; Grid { Array: Float64 latitude[time = 468]; Maps: Float64 time[time = 468]; } latitude; Grid { Array: Float64 longitude[time = 468]; Maps: Float64 time[time = 468]; } longitude; Grid { Array: Float64 depth[time = 468]; Maps: Float64 time[time = 468]; } depth; Grid { Array: Float64 XA[time = 468]; Maps: Float64 time[time = 468]; } XA; Grid { Array: Float64 YA[time = 468]; Maps: Float64 time[time = 468]; } YA; Grid { Array: Float64 ZA[time = 468]; Maps: Float64 time[time = 468]; } ZA; Grid { Array: Float64 A[time = 468]; Maps: Float64 time[time = 468]; } A; Grid { Array: Float64 XR[time = 468]; Maps: Float64 time[time = 468]; } XR; Grid { Array: Float64 YR[time = 468]; Maps: Float64 time[time = 468]; } YR; Grid { Array: Float64 ZR[time = 468]; Maps: Float64 time[time = 468]; } ZR; Grid { Array: Float64 MX[time = 468]; Maps: Float64 time[time = 468]; } MX; Grid { Array: Float64 MY[time = 468]; Maps: Float64 time[time = 468]; } MY; Grid { Array: Float64 MZ[time = 468]; Maps: Float64 time[time = 468]; } MZ; Grid { Array: Float64 ROT_RATE[time = 468]; Maps: Float64 time[time = 468]; } ROT_RATE; Grid { Array: Float64 ROT_COUNT[time = 468]; Maps: Float64 time[time = 468]; } ROT_COUNT; Grid { Array: Float64 P[time = 468]; Maps: Float64 time[time = 468]; } P; Grid { Array: Float64 P_ADJUSTED[time = 468]; Maps: Float64 time[time = 468]; } P_ADJUSTED; Grid { Array: Float64 P_SPLINE[time = 468]; Maps: Float64 time[time = 468]; } P_SPLINE; Grid { Array: Float64 P_SPLINE_RATE[time = 468]; Maps: Float64 time[time = 468]; } P_SPLINE_RATE; Grid { Array: Float64 BED_DEPTH[time = 468]; Maps: Float64 time[time = 468]; } BED_DEPTH; Grid { Array: Float64 P_RATE[time = 468]; Maps: Float64 time[time = 468]; } P_RATE; Grid { Array: Float64 ROT_DIST[time = 468]; Maps: Float64 time[time = 468]; } ROT_DIST; Grid { Array: Float64 IMPLIED_VELOCITY[time = 468]; Maps: Float64 time[time = 468]; } IMPLIED_VELOCITY; Grid { Array: Float64 DIST_TOPO[time = 468]; Maps: Float64 time[time = 468]; } DIST_TOPO; Grid { Array: Float64 TUMBLE_RATE[time = 468]; Maps: Float64 time[time = 468]; } TUMBLE_RATE; Grid { Array: Float64 TUMBLE_COUNT[time = 468]; Maps: Float64 time[time = 468]; } TUMBLE_COUNT; Grid { Array: Float64 TUMBLE_DIST[time = 468]; Maps: Float64 time[time = 468]; } TUMBLE_DIST; Grid { Array: Float64 ROT_PLUS_TUMBLE_DIST[time = 468]; Maps: Float64 time[time = 468]; } ROT_PLUS_TUMBLE_DIST; Grid { Array: Float64 TIDE[time = 468]; Maps: Float64 time[time = 468]; } TIDE; } 90100199_trajectory.nc;